/**
* Automatically generated on 2008/December/09	11:07:04  (EST -0500)
**/
package termint.game.monsters;
public enum Color {
	BLACK(0), RED(1), GREEN(2), BROWN(3), BLUE(4), MAGENTA(5), CYAN(6), GRAY(7), NO_COLOR(8), ORANGE(9), BRIGHT_GREEN(10), YELLOW(11), BRIGHT_BLUE(12), BRIGHT_MAGENTA(13), BRIGHT_CYAN(14), WHITE(15), MAX(16), BRIGHT(8), OBJ(MAGENTA), METAL(CYAN), COPPER(YELLOW), SILVER(GRAY), GOLD(YELLOW), LEATHER(BROWN), CLOTH(BROWN), ORGANIC(BROWN), WOOD(BROWN), PAPER(WHITE), GLASS(BRIGHT_CYAN), MINERAL(GRAY), DRAGON_SILVER(BRIGHT_CYAN), ZAP(BRIGHT_BLUE), DOMESTIC(WHITE), LORD(MAGENTA);
	private int val;
	private Color(int v) {
		this.val = v;
	}
	private Color(Color c) {
		this.val = c.val;
	}
}
